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MoonCrust
GamesA tiny studio making small pixel games.
coming to Steam
Our games

they fight. you count the gold.
a snack-sized auto-battler roguelite. a greedy knight and his unreliable party fight entirely on their own; you pick the dungeon, draft their upgrades and decide what the gold is for. a dungeon takes about two minutes.
the party plays itself
it moves, targets, swings and casts on its own. in a fight the only key that does anything is pause.
take the boss’s move
every boss keeps one trick in a book. beat it and the tome is yours for good.
two minutes a dungeon
six on the shelf, each one world. pick it, pick how hard, go.
Build by day. Hold through the night.
Death Falls is a zombie tower defense game with you on the front line. By day, build towers and fences, scavenge weapons and recruit survivors. By night, fight beside your defenses as the horde closes in. Survive each stop, fix up your RV and drive on.
Build by day
Gather timber, repair the RV and put watchtowers where they’ll make a difference.
Scavenge for weapons
Clear a guarded camp out in the world and open its cache — a shotgun, a chainsaw, a flamethrower.
Survive the night
The horde comes down every approach, and you’re out on the field fighting alongside your towers.
the studio
MoonCrust Games
A tiny independent studio making small games — things you can finish on a break rather than block out an evening for. Everything is self-published: no publisher and no PR agency, so a message to the studio reaches the person who made the game.
press & creators
Everything you need to cover a game
Logos, key art, trailers, screenshots and ready-made video thumbnails for every game — free to use in videos, streams and articles, no permission needed.
Press kits →Anything else: hello@mooncrust.xyz

